Peter H Brown Clinical Psychologist

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TV For Toddlers: “The Wiggles” Or The Wobbles?

Want kids who are smarter and thinner? Keep them away from the television set as toddlers. A shocking study from child experts at the Université de Montréal, the Sainte-Justine University Hospital Research Center and the University of Michigan, published in the Archives of Pediatrics & Adolescent Medicine, has found that television exposure at age two forecasts negative consequences for kids, ranging from poor school adjustment to unhealthy habits.

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“We found every additional hour of TV exposure among toddlers corresponded to a future decrease in classroom engagement and success at math, increased victimization by classmates, have a more sedentary lifestyle, higher consumption of junk food and, ultimately, higher body mass index,” says lead author Dr. Linda S. Pagani, a psychosocial professor at the Université de Montréal and researcher at the Sainte-Justine University Hospital Research Center.

The goal of the study was to determine the impact of TV exposure at age 2 on future academic success, lifestyle choices and general well being among children. “Between the ages of two and four, even incremental exposure to television delayed development,” says Dr. Pagani.

A total of 1,314 kids took part in the investigation, which was part of the Quebec Longitudinal Study of Child Development Main Exposure. Parents were asked to report how much TV their kids watched at 29 months and at 53 months in age. Teachers were asked to evaluate academic, psychosocial and health habits, while body mass index (BMI) was measured at 10 years old.

“Early childhood is a critical period for brain development and formation of behaviour,” warns Dr. Pagani. “High levels of TV consumption during this period can lead to future unhealthy habits. Despite clear recommendations from the American Academy of Pediatrics suggesting less than two hours of TV per day — beyond the age of two — parents show poor factual knowledge and awareness of such existing guidelines.”

According to the investigation, watching too much TV as toddlers later forecasted:

  • a seven percent decrease in classroom engagement;
  • a six percent decrease in math achievement (with no harmful effects on later reading);
  • a 10 percent increase in victimization by classmates (peer rejection, being teased, assaulted or insulted by other students);
  • a 13 percent decrease in weekend physical activity;
  • a nine percent decrease in general physical activity;
  • a none percent higher consumption of soft drinks;
  • a 10 percent peak in snacks intake;
  • a five percent increase in BMI.

“Although we expected the impact of early TV viewing to disappear after seven and a half years of childhood, the fact that negative outcomes remained is quite daunting,” says Dr. Pagani. “Our findings make a compelling public health argument against excessive TV viewing in early childhood and for parents to heed guidelines on TV exposure from the American Academy of Pediatrics.”

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Since TV exposure encourages a sedentary lifestyle, Dr. Pagani says, television viewing must be curbed for toddlers to avoid the maintenance of passive mental and physical habits in later childhood: “Common sense would have it that TV exposure replaces time that could be spent engaging in other developmentally enriching activities and tasks which foster cognitive, behavioral, and motor development.”

“What’s special about this study is how it confirms suspicions that have been out there and shown by smaller projects on one outcome or another. This study takes a comprehensive approach and considers many parental, pediatric and societal factors simultaneously,” she adds.

This research was funded by the Social Science and Humanities Research Council of Canada.

The article, published in the Archives of Pediatrics & Adolescent Medicine, was authored by Linda S. Pagani, Caroline Fitzpatrick and Tracie A. Barnett of the Université de Montréal and its affiliated Sainte-Justine University Hospital Research Center in Canada in collaboration with Eric Dubow of the University of Michigan in the United States.

Source: Sciencedaily

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May 8, 2010 Posted by | ADHD /ADD, Books, Child Behavior, Cognition, Education, Parenting, Resilience, Technology | , , , , , , , , , , , , , , , | 2 Comments

Violent Video Games & Kids: Definitive Study Shows Both Short & Long Term Harmful Effects

Iowa State University Distinguished Professor of Psychology Craig Anderson has made much of his life’s work studying how violent video game play affects youth behavior. And he says a new study he led, analyzing 130 research reports on more than 130,000 subjects worldwide, proves conclusively that exposure to violent video games makes more aggressive, less caring kids — regardless of their age, sex or culture.

Read the original research paper (PDF)

The study was published in the March 2010 issue of the Psychological Bulletin, an American Psychological Association journal. It reports that exposure to violent video games is a causal risk factor for increased aggressive thoughts and behavior, and decreased empathy and prosocial behavior in youths.

“We can now say with utmost confidence that regardless of research method — that is experimental, correlational, or longitudinal — and regardless of the cultures tested in this study [East and West], you get the same effects,” said Anderson, who is also director of Iowa State’s Center for the Study of Violence. “And the effects are that exposure to violent video games increases the likelihood of aggressive behavior in both short-term and long-term contexts. Such exposure also increases aggressive thinking and aggressive affect, and decreases prosocial behavior.”

The study was conducted by a team of eight researchers, including ISU psychology graduate students Edward Swing and Muniba Saleem; and Brad Bushman, a former Iowa State psychology professor who now is on the faculty at the University of Michigan. Also on the team were the top video game researchers from Japan — Akiko Shibuya from Keio University and Nobuko Ihori from Ochanomizu University — and Hannah Rothstein, a noted scholar on meta-analytic review from the City University of New York.

Meta-analytic procedure used in research

The team used meta-analytic procedures — the statistical methods used to analyze and combine results from previous, related literature — to test the effects of violent video game play on the behaviors, thoughts and feelings of the individuals, ranging from elementary school-aged children to college undergraduates.

The research also included new longitudinal data which provided further confirmation that playing violent video games is a causal risk factor for long-term harmful outcomes.

“These are not huge effects — not on the order of joining a gang vs. not joining a gang,” said Anderson. “But these effects are also not trivial in size. It is one risk factor for future aggression and other sort of negative outcomes. And it’s a risk factor that’s easy for an individual parent to deal with — at least, easier than changing most other known risk factors for aggression and violence, such as poverty or one’s genetic structure.”

The analysis found that violent video game effects are significant in both Eastern and Western cultures, in males and females, and in all age groups. Although there are good theoretical reasons to expect the long-term harmful effects to be higher in younger, pre-teen youths, there was only weak evidence of such age effects.

Time to refocus the public policy debate

The researchers conclude that the study has important implications for public policy debates, including development and testing of potential intervention strategies designed to reduce the harmful effects of playing violent video games.

“From a public policy standpoint, it’s time to get off the question of, ‘Are there real and serious effects?’ That’s been answered and answered repeatedly,” Anderson said. “It’s now time to move on to a more constructive question like, ‘How do we make it easier for parents — within the limits of culture, society and law — to provide a healthier childhood for their kids?'”

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But Anderson knows it will take time for the creation and implementation of effective new policies. And until then, there is plenty parents can do to protect their kids at home.

“Just like your child’s diet and the foods you have available for them to eat in the house, you should be able to control the content of the video games they have available to play in your home,” he said. “And you should be able to explain to them why certain kinds of games are not allowed in the house — conveying your own values. You should convey the message that one should always be looking for more constructive solutions to disagreements and conflict.”

Anderson says the new study may be his last meta-analysis on violent video games because of its definitive findings. Largely because of his extensive work on violent video game effects, Anderson was chosen as one of the three 2010 American Psychological Association Distinguished Scientist Lecturers

Read the original research paper (PDF)

Source: Iowa State University
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April 25, 2010 Posted by | Adolescence, Books, Bullying, Child Behavior, Internet, Parenting, research, Social Psychology, Technology | , , , , , , , , , , , , , , , , | 3 Comments